HTML5 and JavaScript projects
(eBook)
Author
Published
[Berkeley, CA] : Apress, ©2011.
Format
eBook
ISBN
9781430240334, 1430240334
Physical Desc
1 online resource (xv, 432 pages) : illustrations
Status
Description
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LC Subjects
Bisac Subjects
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Language
English
UPC
10.1007/978-1-4302-4033-4., 9781430240327
Notes
Description
Presents information on creating practical applications and games using HTML5 and JavaScript, covering such topics as canvas, geolocation, Google Maps API, and server-side programming--,Source other than Library of Congress.
Local note
O'Reilly,O'Reilly Online Learning: Academic/Public Library Edition
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Citations
APA Citation, 7th Edition (style guide)
Meyer, J. (2011). HTML5 and JavaScript projects . Apress.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Meyer, Jeanine. 2011. HTML5 and JavaScript Projects. Apress.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Meyer, Jeanine. HTML5 and JavaScript Projects Apress, 2011.
MLA Citation, 9th Edition (style guide)Meyer, Jeanine. HTML5 and JavaScript Projects Apress, 2011.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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Grouped Work ID
ff8b9bed-ea89-ea53-7791-e7e187731173-eng
Grouping Information
Grouped Work ID | ff8b9bed-ea89-ea53-7791-e7e187731173-eng |
---|---|
Full title | html5 and javascript projects |
Author | meyer jeanine |
Grouping Category | book |
Last Update | 2024-04-16 12:23:35PM |
Last Indexed | 2024-04-20 05:13:41AM |
Book Cover Information
Image Source | syndetics |
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First Loaded | Jun 24, 2022 |
Last Used | Apr 1, 2024 |
Marc Record
First Detected | Nov 09, 2022 03:41:23 PM |
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Last File Modification Time | Apr 16, 2024 12:28:09 PM |
MARC Record
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260 | |a [Berkeley, CA] :|b Apress,|c ©2011. | ||
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490 | 1 | |a The expert's voice in web development | |
505 | 0 | |a Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Who Is This Book For?; How Is This Book Structured?; CHAPTER 1 Building the HTML5 Logo -Drawing on Canvas, with Scaling, and Semantic Tags; Introduction; Project History and Critical Requirements; HTML5, CSS, and JavaScript features; Drawing paths on canvas; Placing text on canvas and in the body of a document; Coordinate transformations; Using the range input element; Building the application and making it your own. | |
505 | 8 | |a Testing and uploading the applicationSummary; CHAPTER 2 Family Collage:Manipulating Programmer-defined Objects on a Canvas; Introduction; Critical Requirements; HTML5, CSS, and JavaScript features; JavaScript objects; Rect; Oval; Picture; Heart; Drawing; Checking for mouse over object; User interface; Saving the canvas to an image; Building the application and making it your own; Testing and uploading the application; Summary; CHAPTER 3 Bouncing Video: Animating and Masking HTML5 Video; Introduction; Project History and Critical Requirements; HTML5, CSS, and JavaScript Features. | |
505 | 8 | |a Definition of the Body and the Window DimensionsAnimation; Video Drawn on Canvas and As a Movable Element; Video Drawn on Canvas; Movable Video Element; Looping Video; Traveling Mask; User Interface; Building the Application and Making It Your Own; Making the Application Your Own; Testing and Uploading the Application; Summary; CHAPTER 4 Map Maker: Combining Google Maps and the Canvas; Introduction; Latitude & Longitude and Other Critical Requirements; HTML5, CSS, and JavaScript Features; Google Maps API; Canvas Graphics; Cursor; Events; Calculating Distance and Rounding Values for Display. | |
505 | 8 | |a Building the Application and Making It Your OwnTesting and Uploading the Application; Summary; CHAPTER 5 Map Portal: Using Google Maps to Access Your Media; Introduction; Project History and Critical Requirements; HTML5, CSS, and JavaScript Features; Google Maps API for Map Access and Event Handling; Project Content; Presentation and Removal of Video, Audio and Images; Distances and Tolerances; Regular Expressions; External Script File; Dynamic Creation of HTML5 Markup and Positioning; Hint Button; Shuffling; Building the Application and Making It Your Own; The Mapvideos Application. | |
505 | 8 | |a The Mapmediabase ApplicationThe Quiz Application; Testing and Uploading the Application; Summary; CHAPTER 6 Where am I: Using Geolocation, the Google Maps API, and PHP; Introduction; Geolocation and Other Critical Requirements; HTML5, CSS, JavaScript, and PHP Features; Geolocation; Reverse Geocoding; Clicking the Map; Checking E-mail Address Input and Invoking PHP to send e-mail; A Brief Introduction to the PHP Language; Building the Application and Making It Your Own; Testing and Uploading the Application; Summary. | |
520 | |a Presents information on creating practical applications and games using HTML5 and JavaScript, covering such topics as canvas, geolocation, Google Maps API, and server-side programming--|c Source other than Library of Congress. | ||
542 | |f Copyright © Apress|g 2011 | ||
588 | 0 | |a Online resource; title from PDF title page (EBSCO, viewed November 29, 2017). | |
590 | |a O'Reilly|b O'Reilly Online Learning: Academic/Public Library Edition | ||
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650 | 0 | |a JavaScript (Computer program language)|0 http://id.loc.gov/authorities/subjects/sh96004880 | |
650 | 6 | |a Sites Web|x Développement. | |
650 | 6 | |a HTML (Langage de balisage) | |
650 | 6 | |a JavaScript (Langage de programmation) | |
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650 | 7 | |a Informatique.|2 eclas | |
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